Rocket Modeling and Texturing-WIP (Finished 01-02-2021 )

Work In Progress / 13 December 2020

Rocket Modeling and Texturing



Ever since I saw Game Fallout 4, I have been fascinated by several concepts in this game. I found a strange sense of closeness with the ideas done in this game. Coincidentally, I saw all the concepts of this game together on a website. A thought came to me to convert some of these concepts from 2D to 3D, and I have done several models from them. SO I decided to create Timelapse from these events; we have prepared videos that you can watch from the following links.

This tutorial will be published in three stages, the first part is  modeling by Blender, which is done by Hamid Bahrami

 The second step we use Unfold3D software  for UV , which is done by Mehdi Beheshti

 And the third stage of create material that will be done by myself ( Milad Kambari




Making of rocket in blender full tutorial | Modeling | Part 01


Rizom unfold 3d Tutorial | UV unwrap tutorial | UV part 2


hey guys welcome to the second part of making this rocket in this part we head to uv mapping and using own full 3d to do this if you didn't have watch part 1 that is related to modeling in blender you can use the link in description by hitting the subscribe button you



Making of Rocket | Part 3 | Texturing tutorial using substance painter | substance intermediate


British Red Mailbox - WIP ( Finished 12-12-2020 )

Work In Progress / 10 December 2020

In this new tutorial, we decided to provide tutorial of an British Red Mailbox.

In fact, there is a lot of variety of these post office box models, but we chose the pillar model, which is much more popular than other models.


This tutorial will be published in three stages, the first part is  modeling by Blender, which is done by Hamid Bahrami

 The second step we use Unfold3D software  for UV , which is done by Mehdi Beheshti

 And the third stage of create material that will be done by myself ( Milad Kambari ) .

In fact, in these 3 steps, you will be fully trained on how to make a very good model with UV and materials.


In the first part, we start with the blender to modeling this subject, which you can see the video below.

In this section, you can see that we use a simple software to perspective match operation and then we transfer the modified perspective to the blender.

A very important point :that was very important for us: in this section was to observe the details of this post box

Modeling post box in Blender | Blender modeling tutorial | Part 1 modeling


Part 2
Rizom Unfold3d Tutorial | Uv mapping hardsurface objects | Part 2 Unwrapping complex objects in Unfold 3d

welcome guys in this tutorial we'regoing to learn how to use the mappingthis postboxin fault for you the amazing tools of uv mappingthe previous part we start model this prospect so if you didn't uh watch this i recommend you to use the

link in description

and go and watch it okay let's go



Part 3
Substance Painter tutorial | Texturing Post box like a pro | Part 3 material and texturing


In this part we're going to use the substance painter amazing tool for texturing and materializing and this is the result the post box that we have modeled and used mapped before if you didn't have watched them i strongly recommend you to use them from link in description and stay with us so you can support our channel by hitting the subscribe button and turn on the