Rocket Modeling and Texturing
Ever since I saw Game Fallout 4, I have been fascinated by several concepts in this game. I found a strange sense of closeness with the ideas done in this game. Coincidentally, I saw all the concepts of this game together on a website. A thought came to me to convert some of these concepts from 2D to 3D, and I have done several models from them. SO I decided to create Timelapse from these events; we have prepared videos that you can watch from the following links.
This tutorial will be published in three stages, the first part is modeling by Blender, which is done by Hamid Bahrami
The second step we use Unfold3D software for UV , which is done by Mehdi Beheshti
And the third stage of create material that will be done by myself ( Milad Kambari )
Making of rocket in blender full tutorial | Modeling | Part 01
Rizom unfold 3d Tutorial | UV unwrap tutorial | UV part 2
hey guys welcome to the second part of making this rocket in this part we head to uv mapping and using own full 3d to do this if you didn't have watch part 1 that is related to modeling in blender you can use the link in description by hitting the subscribe button you

